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3D & MOTION GRAPHICS GENERALIST @ INFORMICA

India, Jaipur Posted 2/19/2026 informica.co.in 1925 Views
Informica is seeking a talented and experienced 3D & Motion Graphics Generalist to join our creative team in Jaipur. This role is ideal for a professional with over four years of experience who excels in the full 3D production pipeline, including modeling, texturing, shading, and lighting. You will be responsible for creating high-quality assets and bringing them to life through animation, ensuring that all output is production-ready and optimized for digital platforms. The position involves working closely with the media production team to deliver high-end visual content.

Beyond 3D creation, the successful candidate will integrate renders into After Effects for advanced compositing and edit dynamic video content using Premiere Pro for various social media and promotional campaigns. We operate on a 5.5-day work week with alternate Saturdays off, following an IST shift from 7:00 AM to 4:00 PM. If you have a passion for visual storytelling and are proficient in tools like Blender, Maya, and the Adobe Creative Suite, we encourage you to apply and contribute to our innovative digital projects. The role requires a strong understanding of file structures and production workflows to maintain high efficiency.

Key Requirements

At least 4 years of professional experience in 3D and motion graphics roles. Advanced proficiency in Blender or Maya for 3D modeling and animation. Strong command over Adobe After Effects for compositing and motion design. Expertise in Adobe Premiere Pro for video editing and post-production. Deep understanding of the 3D pipeline including UVs, Texturing, Lighting, and Rendering. Ability to create high-quality 3D assets for both hard surface and organic models. Experience in delivering optimized assets for web and digital platforms. Willingness to work 5.5 days per week, including alternate Saturdays. Ability to adhere to the 7:00 AM to 4:00 PM IST shift timing. Knowledge of Unity or Unreal Engine for game-ready asset optimization is preferred.

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